Updated September 23, 2006 @ 4:35 pm
By the way, Second Life IS A GAME. Because Second Lifers (users and employees) are so quick to correct one that says its a game to say its not a game makes it even more of a game in real life, second life, and the after life!
Nonetheless, Second Life needs a task management system like World of Warcraft to give people goals and rewards and to really get the community into the game. The rewards should be either non-material (fame, reputation, etc) or material (money, objects, etc). Of course, by material, I’m referring to virtual materials.
Also, they need to make their service an open service and their client, an open source client. Do it and you will see your community scale at an enormouse rate.
To Second Life developers and employees, the value you provide is in your service and not in the software you provide!
Updated September 22, 2006 @ 3:49 pm
I would go a step further than Rudd-o’s statement that Open Source’s weakness is lack of marketing and PR by stating that this is a problem for the superset of Free Culture.
I have spent much time trying to hone these skills through working on Inkscape, Open Clip Art Library and now at Creative Commons I totally agree with Rudd-o and feel that once Free Culture (including Free Content, Open Content, Free Software and Open Source Software) figure this out, or rather more people like myself and Rudd-o promote this heavier and provide solutions, Free Culture will master marketing and PR.
We already have proof that this type of “Spread” project like Spread Firefox works majorly well…so how do we duplicate this?
This reminds me that I need to put the big push back on for Spread FreeCulture (which will hopefully lead this charge).
Also, I would like to address how I create projects like Spread Free Culture. I have been explaining this a lot lately. Here is my strategy:
- First do massive research on what already exists and put this on a wiki (unless a wiki page on this exists somewhere else).
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Then, if a project already exists which does what you want, then merge your efforts in with this (merging is a HIGH PRIORITY TO CONSOLIDATE RESOURCES)
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Only if a project does not exist, then start fleshing out your project online on a wiki and make a few public announcements about this developing project to get other ideas.
- After this, then begin to implement what you and others have planned on that wiki.
Updated September 15, 2006 @ 5:43 pm
Jen (who doesn’t have a site!) and Eric from Creative Commons asked me to post about the upcoming CC benefit concert in NYC at the end of the month, like my blog has any pull. Here is an excerpt from the wiki page:
WIRED and Flavorpill present:
Creative Commons Concert in New York, September 29 @ 9pm
If you’ll be near New York City on September 29, please join us at Irving Plaza for the Creative Commons Concert presented by WIRED and Flavorpill. The show will feature Mike Patton’s experimental pop supergroup Peeping Tom, DJ/producer Diplo, and mash-up/remix artist Girl Talk. Proceeds from ticket sales will go to Creative Commons (please note that ticket price is not tax-deductible). The concert is a part of Next Music, which kicks off WIRED NextFest, a four-day festival featuring more than 130 interactive exhibits from scientists and researchers from around the world. Tickets are $25 each (plus service charge) and are available online at Ticketmaster.
If anyone I know in NYC would like to meet up with any of the Creative Commons folks, or take a go at getting free tickets or onto some kind of list, please comment on this thread.